Lottielab Docs
  • Getting Started
    • Welcome to Lottielab
    • Tutorials
    • Templates and Examples
    • Design vs Animate mode
    • Keyboard Shortcuts
    • FAQ
  • File management
    • Dashboard UI Overview
    • Files
      • Create a file
      • Import a file
      • Duplicate a file
      • Export a file
      • Move a file
      • Share link to file
      • Rename a file
    • Teams
      • Create a team
      • Invite team members
      • Rename a team
    • Folders
      • Create a folder
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  • Editor
    • Editor UI Overview
    • Tools
      • Selection Tools
      • Shape Tools
      • Pen tool and paths
        • Create a path
        • Curve a path
        • Add a point on a path
        • Delete a point on a path
        • Convert shape to path
      • Import
      • Layer mask
    • Animating
      • Design vs Animate mode
      • Auto-animate
      • Timeline
        • Duration and playback
        • Playhead and controls
        • Keyframes
          • Add a keyframe
          • Duplicate keyframes
          • Keyframe thumbnails
        • Transition bar
        • Layers and properties
      • Easing
        • Add easing
        • Custom easing
          • Speed Graph
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    • Organising Layers
      • Layer actions
        • Select/ Multi-select layers
        • Rename a layer
        • Align layers on canvas
        • Re-order layers
        • Delete a layer
        • Hide a layer
        • Lock a layer
      • Groups
        • Grouping layers
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    • Properties
      • Transform
        • Position
        • Scale
        • Size/ Dimensions
        • Rotation
        • Skew
        • Anchor Point (Origin)
        • Corner Radius
      • Visibility
      • Fill/ Color
        • Add/ change fill color
        • Gradient
          • Linear gradient
          • Radial gradient
          • Gradient stops
          • Gradient handles (width and direction)
        • Eye dropper
        • Fill Opacity
        • Document colors
        • Color model
      • Stroke
      • Reveal Path (Trim path)
    • Canvas
      • Infinite Canvas/ Multiple Artboards
      • Artboard properties
      • Layer controls (HUDs)
        • Layer transform controls
        • Motion Path
          • Create a motion path
          • Curving a motion path
          • Motion path easing
      • Zoom
      • Animation Duration
    • Interactivity
      • Intro to Interactivity
      • States
      • Interactions
      • Formulas
      • Using Interactive Lotties
  • Export & Hand-off
    • Comments
    • Share link to file
    • Livelink (CDN)
      • Optimisation
      • Customising embed links
    • Code Export Platforms
      • Web
        • JavaScript (Vanilla)
        • React JS
        • Angular
        • Vue JS
        • Webflow
        • Framer
        • Wordpress
      • Mobile
        • iOS
        • Android
        • React Native
    • File download
      • Lottie JSON download
      • GIF download
      • MP4 download
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  • Auto-animate
  • 'Add Keyframe' button

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  1. Editor
  2. Animating
  3. Timeline
  4. Keyframes

Add a keyframe

PreviousKeyframesNextDuplicate keyframes

Last updated 3 months ago

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To add a keyframe, you need to make sure you are first in using the toggle at the top centre of your editor. In animate mode, you can change the properties of your layer at each point in time to animate it.

Auto-animate

Lottielab uses auto-animate by default when in animate mode.

  • Go to your timeline

  • Drag the at a point in time where there's no keyframes.

  • Change any of the on your layer to create a new keyframe at this point. E.g Size, Fill or Position.

This means that you only need to move your playhead to a point in time, then change any of the layer's properties at each point in time to create an animation.

'Add Keyframe' button

You can also add/set a keyframe at a point in time

  • Go to your timeline

  • Click the + button.

This allows to also set a keyframe at that point without making any changes to the layer, but you're free to change the layer properties in these keyframes too if you wish.

Setting a keyframe is useful when trying to keep a layer's properties constant for a specific amount of time before animating it again.

Drag the at a point in time where there's no keyframes, you'll see the + button show up on the playhead once you do so.

Animate mode
properties
playhead
playhead